Level 10

6 Jul

Congratulations on reaching level 10! Lore-masters get again 2 new skills:

Blinding Flash: If the Lore-master could be described in one skill, Blinding Flash would be it. This skill will stop an enemy in its tracks, putting it to sleep for 30 seconds. This skill will daze or mezz a oponent for the duration of the effect as long as it does not suffer any kind of damage. The skill has a 15 second cooldown, meaning that you can refresh the daze on the enemy and keep him dazed for as long as you like. Creatures of nature (like trees and roots) and the Dead are immune to this effect. As of the recent November update, Blinding Flash will also

TIP: If you are in a group and the leader asks you to Mezz something, then the leader is asking you to use blinding flash on an enemy to put it to sleep. Can also mean dazed. Mezzing would be the act of using Blinding Flash on an enemy.

TIP: With precise timing and some luck you can keep 2 enemies mezzed with blinding flash.

TIP: If you are having troubles with groups of 3 enemies, you can start your fight mezzing one enemy, then sending your pet in to distract the second enemy while you attack the 3rd enemy. You can always refresh the effects of the mezz and leave the sleeping enemy to the end.

TIP: Because the mezz will break on any attack, your pet will halt all attacks on an enemy if you use Blinding Flash on it. Pet’s will have this behavior on every type of crowd control that breaks on damage, even if they are used by other members of your fellowship. This includes mezzes, roots or fears.

TIP: Remember not to use Blinding Flash on an enemy that was recently attack by Burning Embers. Because the embers have a Damage over time component (DoT), it will break the mezzed state whenever the DoT ticks.

TIP: When in a group, specially at low levels, don’t be discouraged if a fellow member attacks something that you put to sleep. They probably don’t know what a mezz is or are using Area of Effect attacks. Avoid mezzing enemies that are close to your tank. Your preferred mezzing targets will be ranged enemies that will most likely be attacking your group healer.

In-game skill-shot.

Leechcraft: Another trademark Lore-master skill. This skill will remove 3 wounds from your selected target and will increase your targets resistance to wounds for a short time. This skill is not usable in combat.

TIP: In a group it can be confusing seeing all those icons bellow your friends portrait. It is recomened to enable “Dispellable effects” only so you can quickly see if any of your fellows is suffering from a wound. To do this, you should go to your game options and in the Social Options look for “Show Dispellable Effect Only”. This will hide from your friends portraits any buffs and will show only things you or your friends can remove.

TIP: Wounds can have a variety of effects, from damage over time to disarm. It will be important to keep a keen eye on your fellowships debuffs because you will be asked to remove wounds from your allies as fast as you can. Wounds will show on your friends portraits as an icon with a red thick border.

TIP: This skill can be traited to remove wounds in combat and from everyone on your fellowship at the same time. We will talk about traits soon.


4 Responses to “Level 10”

  1. Kirah July 6, 2010 at 14:11 #

    Another great use for Blinding Flash is as an interrupt. Once you get the Fast Loader trait, that gets much easier to do, because it removes the induction on the skill.

    Stuns work for interrupting, too, but you have to watch for stun immunity.

  2. Urailas July 6, 2010 at 20:16 #

    very good and thorough introduction for young LM’s to these very important and often used skills!

    You may be planning this for later posts but might I suggest adding in some discussion on traits you will earn from using the skills and some tips on how to earn the traits. For example, leechcraft you can spam on your pet to reach your daily maximum, same goes for share the power (another LM works really well for this), tend the sick, and beacon of hope.

  3. Aywren July 7, 2010 at 00:26 #

    Just stumbled on your blog and put it in the RSS reader — excellent information! Very clear and easy to understand.

    I have a level 52 Lore Master but I feel like I have so much yet to learn. I tend to be one of those folks who get confused by stats, numbers and some of the skill descriptions. So when you break things down like this and offer examples, the light bulb comes on for me.

    I’ve also always been confused by the term “wounds” in LOTRO. But after reading this, I think I understand the importance of Leechcraft for the first time.

    My thanks and looking forward to learning more. Keep it going! 🙂

  4. Zapp-Games.com August 11, 2010 at 15:49 #

    great article

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