Early Patch-Notes are Up!

26 Oct

So, earlier this afternoon, Turbine showed us the November patch notes. I must remember everyone that these are still temporary and may change before the November release.

The notes are located in the lotro forums, so click here to read them.

There will also be a Developer Diary in the coming weeks explaining the Lore-master changes.

In the meanwhile, I’ll just paste the Lore-master related notes:

Lore-master & Minstrel Fellowship Manoeuvre changes
Lore-masters and Minstrels will now use the tactical versions of the “Ent’s Strength” and “Spider’s Guile” fellowship skills instead of the melee versions, just like Rune-keepers. This means that any time a Fellowship Manoeuvre is triggered, Minstrels and Lore-masters will no longer need to be in melee range to contribute.

Skills/Classes
General

  • Lore-masters and Captains now have a new skill on their Companion’s skill bar immediately to the left of their active skills. This new skill, “Return to Master” for Lore-master and “Rally” for Captain, will summon an existing companion to the character’s location. It is not useable in combat and has a 5 second cooldown.
  • Player Pets and Soldiers now get the benefit from the following
    • Hunter skill “Find the Path”.
    • Minstrel Tales.
    • Rune-keeper “Rune of Restoration.”
    • Captain’s Banners
    • Lore-master’s Raven’s “Shield of the Raven’s Wing” and the Eagle’s “Nobility”.

Lore-master

  • The trait “Dúnedain-learning” now shows specific numbers for what it modifies.
  • Trait tooltips have been cleaned up to reveal Stats and improve readability.
  • The Trait “Knowledge of the Past” now affects all skills (it was previously not affecting “Staff-strike”, “Warding Knowledge”, and a few other skills).
  • Lore-masters have a new skill available at level 30: “Staff Sweep.”
  • Lore-masters have a new skill available at level 40: “Frost-lore.”
  • The trait “Hardy Bear” has been converted to “Hardy Companion.”
  • The Improved Warding Lore skills have been modified to affect “Drakes & Ancient Evil”, “Creatures of Nature & Beasts”, and “Dead, Men, & Orc-kind”.
  • “Sign of Power: Vigilance” is now a self-anchored Area of Effect skill.
  • “Blinding Flash” will now interrupt inductions even if the monster is immune to Daze effects.
  • The Nature-friend Legendary Trait will now grant the Lore-master a new skill, “Combat Summoning”, in addition to “Friend of Nature.” This new skill will allow the Lore-master to summon any animal companion during combat for the next 10 seconds.
  • The damage over time portion of “Burning Embers” will now stack from multiple Lore-masters.
  • The Lore-master’s raven will now apply the Flanked effect to target when the Raven is low level.
  • Fire-lore can now be used on all monster types; including the Dead.
  • “Call to the Valar” now resets the cooldown for “Dispel Corruption” and provides a 10s immunity to induction setbacks caused by damage.
  • The sound FX for Flanking effects is now controlled by the Combat Sound volume
  • The visual indicator that signals when a pet has flanked its target will now only be shown to the Lore-master whose pet successfully flanked their target.
  • “ Inner Flame” has been upgraded as follows:
    • It will heal much more than previously.
    • The Lore-master will not be interrupted while channeling the skill.
    • The Lore-master’s pet will take a small portion of the Lore-master’s threat for each pulse of healing.
    • All other aspects of the skill are the same.
  • The following frost damage Legendary Item Titles are now useable by Lore-masters.
    • Cold-heart
    • Frost-reaver
    • Ice-fist
  • “Knowledge of the Lore-master” has been changed in a couple of ways.
    • It now places a minor 60 second debuff to resistances on the target.
    • The skill cannot be used in combat and requires you to face the target.
    • The skill cannot be resisted.
  • The Legacies which reduce an enemy’s resistance have been re-organized to affect skills more intuitively:
    • Target Resistance (Damaging Skills): This now affects ALL Tactical skills which deal damage:
      • Burning Embers
      • Sign of Battle: Wizardry
      • Test of Wills
      • Gust of Wind
      • Cracked Earth
      • Light of the Rising Dawn
      • Storm-lore
      • Lightning-storm
      • Sign of Battle: Wizard’s Fire
      • Sticky Gourd.
    • Target Resistance (Fire Skills): This now affects ALL Tactical skill which deal Fire damage:
      • Burning Embers
      • Cracked Earth
      • Sign of Battle: Wizard’s Fire
      • Sticky Gourd.
    • Target Resistance (Debuffing Skills): This now affects ALL skills which debuff the enemy:
      • Sign of Power: Command
      • Blinding Flash
      • Fire-lore
      • Wind-lore
      • Power of Knowledge
      • Bane Flare
      • Herb-lore
      • Frost-lore
      • Ancient Craft
      • Dispel Corruption.

Cooking

  • New pet food recipes are now available from Novice/Expert Cook vendors, as well as Lore-master trainers.

Jeweller

  • All existing Lore-master amulet recipes have been converted to produce new skill-granting Lore-master talismans. Brand new multi-output Lore-master talisman recipes can now be found in treasure.
    Prospector.

User Interface

  • “Show Dispellable Effects Only” and “Show effects cast by me” options in the Social Options Panel are no longer mutually exclusive.
  • The Lore-master Pet Quickslot bar is now correctly hidden when mounted.

Still digesting some changes. When Bullroarer (test client) is up, i’ll have some deeper comments on the update.

As allways, you can also follow my posts at the lotroreporter network.

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